A couple weeks ago Sam wrote a cool article on how to incorporate a MacGuffin into your RPG plot [here]. We received feedback from readers asking for more specific examples, not of existing MacGuffins but of ones that could be used effectively in an RPG format. The collaborative nature of story-telling in roleplaying games can […]
Challenges: In Town
Welcome back. Last time we talked about challenges your players might face while on the road between adventures. This time we’re taking a look at different things that might challenge them in town. In Town More often than not players look at the time their characters spend in town as down-time. It’s where they go […]
How To Use A MacGuffin
The MacGuffin. A funny sounding little word that has probably both entertained you and frustrated you to the highest degree even if you don����t know what it is. But what is a MacGuffin? The MacGuffin is a plot device used ����in the form of some goal, desired object, or other motivator that the protagonist pursues, […]
Challenges: On the Road
There are many ways we as gamemasters can challenge characters; bad guys have villainous plans, locations are full of traps and monsters, and things rarely go according to plan.��However we often overlook more subtle and mundane methods of providing a challenge. In this article we’re going to look at a few circumstances that��can make life […]
Be A Player That Inspires
This month, February 2016, the RPG Blog Carnival rolls into its home base at Roleplaying Tips. The topic for the month is ����Inspiring Your Players.���� As someone who primarily is a player and not a gamemaster, I want to put a twist on the topic though and turn it back around to the players. How […]